Oct 12
I forget which edition of Final Fantasy it was, but I recall one version where it was actually to your benefit to wander around the wilderness for a while, fighting random encounters. You can get several levels killing random things in the wilderness and since the bosses were at a fixed level, it made the fights trivial.
It was a mind-numbingly boring way to play though.
I can’t help but wonder whether or not you can apply the same principle in D&D. Kill a million dire rats before you confront Tiamat…








Actually, that’s pretty much every Final Fantasy game other than VIII (the enemies leveled with you in that one).
and didn’t they do that in the WoW episode of South Park…but with Boars.
LOL. I remember that one. Funny episode. Thought you can’t actually do that in WoW (monsters don’t give XP if your level is a lot higher than they are).
The problem with any exploitative strategy in D&D is the living breathing veto machine known as a DM.