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	<title>Comments on: Frog Trap</title>
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	<link>http://www.familiar-ground.com/2009/07/29/frog-trap/</link>
	<description>An epic fantasy comedy, from a familiar point of view.</description>
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		<title>By: Tony</title>
		<link>http://www.familiar-ground.com/2009/07/29/frog-trap/comment-page-1/#comment-292</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Thu, 30 Jul 2009 16:23:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.familiar-ground.com/2009/07/29/frog-trap/#comment-292</guid>
		<description>It really depends on the caster.  My wizard is always pressed for actions and doesn&#039;t tend to move around very much - too many sustain powers.  I&#039;ve never been in a situation with him where it&#039;s been worthwhile to even think about attempting stealth.

My gnome warlock on the other hand is practically a 3rd ed Arcane Trickster.  The gnome racial abilities and the portable concealment of the warlock&#039;s Shadow Walk are all really useful tools for a sneak.  He&#039;s even got the feat that lets him stay stealthed if he attacks but misses.  And minor action Ghost Sound when invisible or hidden can be loads of fun.</description>
		<content:encoded><![CDATA[<p>It really depends on the caster.  My wizard is always pressed for actions and doesn&#8217;t tend to move around very much &#8211; too many sustain powers.  I&#8217;ve never been in a situation with him where it&#8217;s been worthwhile to even think about attempting stealth.</p>
<p>My gnome warlock on the other hand is practically a 3rd ed Arcane Trickster.  The gnome racial abilities and the portable concealment of the warlock&#8217;s Shadow Walk are all really useful tools for a sneak.  He&#8217;s even got the feat that lets him stay stealthed if he attacks but misses.  And minor action Ghost Sound when invisible or hidden can be loads of fun.</p>
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		<title>By: Cedric</title>
		<link>http://www.familiar-ground.com/2009/07/29/frog-trap/comment-page-1/#comment-290</link>
		<dc:creator>Cedric</dc:creator>
		<pubDate>Thu, 30 Jul 2009 00:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.familiar-ground.com/2009/07/29/frog-trap/#comment-290</guid>
		<description>You can use a move action to get full cover/concealment with your move action the first round and use your move action on the second round to gain line of sight (while still retaining some cover/concealment) before attacking.  Even without proficiency, you still have a decent chance of beating your target&#039;s passive perception.

So basically, you can use Stealth for a free +2 to hit every other round.</description>
		<content:encoded><![CDATA[<p>You can use a move action to get full cover/concealment with your move action the first round and use your move action on the second round to gain line of sight (while still retaining some cover/concealment) before attacking.  Even without proficiency, you still have a decent chance of beating your target&#8217;s passive perception.</p>
<p>So basically, you can use Stealth for a free +2 to hit every other round.</p>
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		<title>By: Sithobi1</title>
		<link>http://www.familiar-ground.com/2009/07/29/frog-trap/comment-page-1/#comment-289</link>
		<dc:creator>Sithobi1</dc:creator>
		<pubDate>Wed, 29 Jul 2009 22:18:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.familiar-ground.com/2009/07/29/frog-trap/#comment-289</guid>
		<description>The main reason is that most casters don&#039;t have a high Stealth check(sorcerers?), and spending a move action to gain Stealth means moving into Superior Cover or Total Concealment, which means that your target has at least cover or concealment from your attack(unless you&#039;re in a cloud and can&#039;t see each other, in which case you cannot see your enemy, and thus cannot gain CA anyway). And the -2 penalty from cover/concealment cancels out the +2 to hit.</description>
		<content:encoded><![CDATA[<p>The main reason is that most casters don&#8217;t have a high Stealth check(sorcerers?), and spending a move action to gain Stealth means moving into Superior Cover or Total Concealment, which means that your target has at least cover or concealment from your attack(unless you&#8217;re in a cloud and can&#8217;t see each other, in which case you cannot see your enemy, and thus cannot gain CA anyway). And the -2 penalty from cover/concealment cancels out the +2 to hit.</p>
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